![]() There isn’t another RPG that lets you do so much. Bring even more friends into your game with 4-player online co-op. Play with a friend in drop-in/drop-out multiplayer with full controller support.Get to high ground for hit bonuses, set oil on fire or electrocute enemies standing on wet surfaces Experience tactical turn-based combat where you can use the environment to your advantage.Gain allies, make enemies and experience interesting stories along the way. Explore the world or Rivellon and meet a cast of colorful characters.Choose from 6 pre-built characters, each with their own unique backgrounds and quests, or create your own from 5 races and multiple backgrounds.You are a hero with great powers lying dormant within. You can't really go wrong with either, although nothing compares to an intelligently built and played Wizard/Battlemage-type character late game.The gods are dead and the Void approaches. Rogues are basically single target specialists, and can do silly things to a mark late game, while Archers start good, stay good, and end good. Has enough CC to grind out damage, plus the two best non-buildaround 3 Source in Thunderstorm and Pyroclastic.Īll that said, if magic isn't your cup of tea, I'd recommend either a Rogue or an Archer. my runner-up choice would be a Geo with Aero support. This is to say that all those numerous buffs to Pyro over the last few years really add up.īut if I, for some sad reason, couldn't play Lone Wolf as Pyro. And the reason I'm comparing Pyro to Aero is because Aero is the second-best solo element. ![]() ![]() Pyro with green tea leaves, cooldown reset, and time warp is utter overkill, and I've been able to intentionally enable act 2 and kill literally every single character (all characters in the original Lucian room, plus all of Bracccus' summoned bosses + Braccus himself) with green tea + CD resetĪnd just for perspective, a full Aero + stuff mage is stronger than an Archer + stuff character late game, and an Aero + stuff mage can only eek by soloing Lucian room (with full CD reset + green tea leaves + Time Warp) which leaves it mostly exhausted for act 2 (kraken fight) which it can't avoid. With Pyro you can deal such massive burst with Mass Deploy Traps that you can kill Dallis and Braccus at the same time, skipping the second act of the fight. I managed to wipe the entire room out in the final fight (Lucian, Dallis, Braccus, Silent Monk Gareth lol, Gheist, Eternal angel thing, random Divine Order archer) with only Fane, using only Time Warp (no cooldown resets, no green tea leaves) on his first turnĪfterward, I respecced Aero (including new weapons, runes, the whole 9) and I managed to beat the same room with Aero, but ONLY when I used both green tea leaves + cooldown reset + time warp, and I couldn't burst kill Braccus and Dallis instantly (even with Closed Circuit) so it procced the Kraken fight. Just to give an example of how strong Pyro is late game. To echo the poster aleee above, I just got done with a Lone Wolf Fane + Red Prince double Pyro + stuff team, mostly centered around everything Pyro + Thunderstorm during Apotheosis (Thunderstorm pairs wonderfully well with Pyro for many reasons) and it ripped through everything. ![]()
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